systemic Embodied manipulation Designing a control scheme for interacting with the world in a immersive sim open world adventure game Jonas Liljegren 8 Dec 2022 • 14 min read
systemic Traversal freedom A systemic game should provide variety that invites use of different tools and tactics without strictly enforcing those. Jonas Liljegren 5 Dec 2022 • 5 min read
horizon Health in games Replacing health can lead to deeper immersion, clearer understanding an interesting depth. Jonas Liljegren 13 Nov 2022 • 8 min read
systemic Systemic story game development 2021 Welcome to Adventure alpha zero 2021. This is the second post in the series about my design for a systemic story game. The first was about NetHack. I have been Jonas Liljegren 12 Nov 2021 • 4 min read
story NetHack It has been 30 years and there are still no game that has managed to surpass NetHack. Jonas Liljegren 1 Jun 2020 • 3 min read